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Australian research shows that stigma is a major barrier to treatment seeking (Rockloff, 2004) and may impede the accurate
measurement of problem gambling prevalence. To date, no validated tool is available to assess the stigma associated with gambling.
This project investigated both internally experienced and externalised (perceived) stigma associated with gambling, as measured
with two new survey instruments were developed for this purpose. We reviewed existing measures of stigma associated with other
non-gambling behaviours (e.g., alcohol, drug abuse, smoking, eating disorders) to construct items that were conceptually related
to gambling behaviour. The scales were then validated by using a large representative community sample (N = 1366). Internal reliability analysis, factor analysis, and multivariate analysis were used to analyse the results and to
explore the measurement of perceived and self-stigma in a community sample, taking into account respondents’ gambling experience
and relevant socio-demographic information. Results supported a model of perceived stigma along two dimensions (Contempt and
Ostracism) and a unidimensional model of experienced stigma. The scales were shown to have strong psychometric properties
and to differentiate well between stigmas associated with recreational and problem gambling behaviours. A scale that measures
stigma related to gambling behaviour will provide researchers, policymakers, industry bodies, and clinicians with a tool that
contributes to a growing understanding of the gambling experiences of individuals and the impacts of gambling on communities.
Une étude australienne démontre que la stigmatisation est un obstacle important à la recherche de traitement (Rockloff, 2004)
et peut nuire à la mesure exacte de la prévalence des problèmes de jeu. à ce jour, il n’existe aucun outil éprouvé permettant
d’évaluer la stigmatisation associée au jeu. Ce projet de recherche visait à étudier la stigmatisation éprouvée intérieurement
et extériorisée (perçue) en lien avec le jeu au moyen de deux nouveaux questionnaires conçus à cette fin. Nous avons consulté
des mesures existantes de la stigmatisation associée à d’autres comportements (consommation d’alcool ou de drogue, tabagisme,
troubles alimentaires, etc.) afin de concevoir des questions conceptuellement rattachées au jeu. Les échelles ont été validées
à partir d’un échantillon considérable et représentatif de la société (N = 1366). Les réponses aux questionnaires ont été soumises des analyses de la fiabilité interne, des facteurs et à variables
multiples afin d’évaluer et de mesurer la stigmatisation perçue et auto-infligée au sein de l’échantillon étudié, tout en
tenant compte des données sociodémographiques pertinentes et de l’expérience du jeu des répondants. Les résultats sont compatibles
avec un modèle à deux dimensions (ostracisme et mépris) de la stigmatisation perçue et avec un modèle unidimensionnel de la
stigmatisation éprouvée. Les échelles, dont les fortes propriétés psychométriques ont été démontrées, ont permis de bien distinguer
les différentes formes de stigmatisation associées au jeu récréatif et au jeu pathologique. Une échelle de mesure de la stigmatisation
liée au jeu constituera pour les chercheurs, les décideurs, les organismes du secteur du jeu et les cliniciens un outil contribuant
à une compréhension accrue des expériences de jeu que peut vivre une personne et des conséquences sociales du jeu.
In the 50 years since Goffman’s (1963) seminal work on stigma, significant efforts have been made to refine the conceptualisation
of stigma as a phenomenon, to explore the experience and effects of stigma, and to quantify the level of stigma associated
with different stigmatising circumstances. In relation to gambling, stigma has consistently been identified as a barrier to
treatment seeking for people experiencing problems with gambling (Gainsbury, Hing, & Suhonen, 2013; Pulford et al., 2009; Rockloff & Schofield, 2004; Suurvali, Cordingley, Hodgins, & Cunningham, 2009). However, the impact of stigma related to gambling is broader in that stigma affects individuals who experience problems
with gambling before and beyond treatment, their friends and family, the measurement of problem gambling (PG) and gambling-related
harm, and the conduct of research into gambling. Given this broader impact, an increased understanding of both the process
of gambling-related stigma and the ability to quantify its impact will be of value. The present study relates to the quantification
of this impact through the development and validation of a gambling-specific stigma scale.
No universally accepted definition of stigma exists. Link and Phelan (2001) postulated that numerous definitions and conceptualisations of stigma have been proposed, primarily because of the broad
range of behaviours and conditions that stigma has been applied to and the influence of multiple disciplines having contributed
to the research on stigma. For the present study, stigma is defined as the co-occurrence of labelling, stereotyping, separation,
status loss, and discrimination in a context in which power is exercised (Hatzenbuehler, Phelan, & Link, 2013, p. 814). The present study also utilises Goffman’s (1963) conceptualisation of stigma in terms of it being enacted, perceived,
and internalised (felt). Each of these experiences of stigma is considered in relation to gambling and the ability of the
characteristic to be incorporated into a scale.
Enacted stigma is defined as experiences of social discrimination (Luoma et al., 2007). This discrimination may occur in relation to gaining or maintaining employment, gaining or maintaining other resources
such as housing, or being interpersonally accepted (Horch, 2011; Horch & Hodgins, 2008). Social discrimination is based on the labelling of the stigmatised condition and its subsequent association with undesirable
characteristics or stereotypes (Link & Phelan, 2001), which then become associated with the individual such that he or she comes to be identified and judged by the label. In
the case of gambling, one study identified common stereotypes to include labels such as impulsive, irresponsible, risk taking,
and greedy, with individuals being perceived as less dependable, responsible, realistic, and self-controlled (Horch, 2011).
The experience of stigma can be described as that of perceiving or believing in the presence of stigmatising attitudes and/or
actions in a society. Hence, it is the perception of stigma (whether or not it has been enacted) that affects the beliefs
and subsequent behaviours of the person who gambles, regardless of the intent of others (Luoma et al., 2013). Consequently, in the present study, enacted stigma has been conceptualised within the construct of perceived stigma. Although
the concept of enacted stigma is important in constructing a complete understanding of stigma, it was beyond the scope of
the current investigation to objectively observe or measure incidents of enacted stigma, and self-reporting would be heavily
influenced by social desirability bias (the desire to seem more positive or normal) and evaluation apprehension (the desire
to avoid being evaluated negatively by investigators) and thus unlikely to produce accurate data. However, in line with the
false consensus effect and social projection, an assessment of perceived stigma attributed by both non-gamblers and gamblers
alike may be expected to reflect internally held attitudes and beliefs likely to be enacted (Ames, 2004; Dunning & Hayes, 1996; Krueger & Clement, 1997; Mullen et al., 1985; Nickerson, 1999; L. Ross, Greene, & House, 1977). Thus, perceived stigma may be a more effective measure in terms of outcomes.
The perception of stigma (an individual’s beliefs about how others feel towards the stigmatised condition) may also contribute
to internalising or personally applying these beliefs to oneself (Link, 1987), although this is not always the case (Luoma et al., 2013). The present study therefore focuses on perceived and internalised stigma.
Stigma has been identified as a barrier to both self-identification and help-seeking behaviour for PG (Cooper, 2001; Dhillon, Horch, & Hodgins, 2011; Pulford et al., 2009; Rockloff & Schofield, 2004; Suurvali et al., 2009; Suurvali, Hodgins, Toneatto, & Cunningham, 2012). Stigma as a barrier to help seeking is consistent with that in relation to numerous conditions, including, but not limited
to, depression (Barney, Griffiths, Christensen, & Jorm, 2010; Calear, Griffiths, & Christensen, 2011; Castaldelli-Maia et al., 2011), HIV (Chaudoir et al., 2012; Derlega, Winstead, Gamble, Kelkar, & Khuanghlawn, 2010; Herek & Capitanio, 1999; Rutledge, Whyte, Abell, Brown, & Cesnales, 2011), mental health (Björkman, Svensson, & Lundberg, 2007; Gibbs, Rae Olmsted, Brown, & Clinton-Sherrod, 2011), alcoholism (Fortney et al., 2004; R. Gray, 2010; Smith, Dawson, Goldstein, & Grant, 2010), substance abuse (Room, 2005), abortion (Kumar, Hessini, & Mitchell, 2009), chronic illness (Cataldo, Slaughter, Jahan, Pongquan, & Hwang, 2011), obesity (Lillis, Luoma, Levin, & Hayes, 2010), suicide (Batterham, Calear, & Christensen, 2013), homelessness (Breakey, Fischer, Nestadt, & Romanoski, 1992), and incarceration (LeBel, 2012; Murray, 2007). Also consistent with stigma in these conditions, stigma related to gambling can vary depending on factors such as gender,
culture, education, and location (Carroll, Rodgers, Davidson, & Sims, 2013; Cooper, 2001; Dhillon et al., 2011; Horch, 2011; Horch & Hodgins, 2008, 2013; Scull & Woolcock, 2005).
This impact of stigma on help-seeking behaviour alone can be seen to contribute significantly to the population level harm
caused by PG. Current estimates of PG prevalence within the Australian population are about 1%, with a further 1.4% to 2.1%
considered to be at risk (Productivity Commission, 2010). However, only a small proportion of people experiencing problems with gambling seek professional help, estimated at between
8% and 17% (Productivity Commission, 2010; Suurvali, Hodgins, Toneatto, & Cunningham, 2008). The low numbers of people experiencing problems with gambling who seek professional assistance in Australia is consistent
with overseas findings (Suurvali et al., 2008), but these rates are lower than for other mental health disorders (Gainsbury et al., 2013), which are estimated at about 46% (Whiteford et al., 2014).
A number of reasons for people avoiding treatment have been offered, including denial (Hardoon, Derevensky, & Gupta, 2003; Pulford et al., 2009; Rockloff & Schofield, 2004; Suurvali et al., 2009, 2012), pride (Pulford et al., 2009), a desire to deal with problems without professional help (Gainsbury & Baszczynski, 2011; Gainsbury et al., 2013; McMillen, Marshall, Murphy, Lorenzen, & Waugh, 2004; Rockloff & Schofield, 2004), and perceived stigma resulting in experiences of shame or embarrassment (Carroll et al., 2013; Gainsbury et al., 2013; Horch, 2011; Pulford et al., 2009; Rockloff & Schofield, 2004). However, evidence of a reduction in harm has been reported for those who engage in treatment for PG, whereas delaying intervention
may lead to increased complexity and co-morbidity (K. Gray, Oakley Browne, & Radha Prabhu, 2007; Pallesen, Mitsem, Kvale, Johnsen, & Molde, 2005; Soberay, Faragher, Barbash, Brookover, & Grimsley, 2013; Toneatto & Ladoceur, 2003). Therefore, there are clear benefits associated with addressing barriers to help-seeking behaviour at an individual and
population level.
Although the intent and application of stigma measurement across health and social conditions has been diverse, few studies
to date have been done in the area of gambling stigma, and they have tended to use modified versions of existing stigma measurement
tools that relate to other conditions such as mental illness and substance abuse (Horch, 2011; Horch & Hodgins, 2008). A critical step in evaluating efforts to reduce stigma is the development, validation, and consistent use of scales that
can measure the effect (Stangl, Lloyd, Brady, Holland, & Baral, 2013). To date, a single, validated scale that can measure the different forms of stigma specific to gambling does not exist.
The present study sought to address this gap by developing and validating a gambling-specific stigma scale.
We adopted a conceptual framework proposed by E. E. Jones et al. (1984) in order to provide structure to our review of existing stigma scales that are related to other conditions. Recognising the
uniqueness of stigmatised conditions, E. E. Jones et al. (1984) proposed six dimensions that captured the variability in how stigma has been identified in the literature and previously
used in scale development and evaluation (Barney et al., 2010). The six dimensions are concealability, course, disruptiveness, aesthetic qualities, origin, and peril (E. E. Jones et al., 1984).
The dimension of concealability is concerned with whether the condition or behaviour is obvious to others and the extent to
which that visibility can be controlled by the individual. This dimension is relevant to gambling behaviours because they
are generally easily concealed, some more so than others. Furthermore, research suggests that the concealable nature of gambling
is of significance to those experiencing problems with gambling and may enable the behaviours (Horch & Hodgins, 2008).
Course, as a dimension, is concerned with the perceived pattern of change, outcome, or life course of the condition or behaviour.
For example, stigma associated with mental illness frequently references the belief that the condition is permanent (Björkman et al., 2007). This dimension is of relevance to gambling because of misconceptions related to life course (that all gamblers will become
problem gamblers), or permanence (once a gambler, always a gambler). The misconceptions in relation to permanence are of particular
importance in understanding beliefs that may hinder treatment seeking and helping behaviours among social support networks
(Horch, 2011; Suurvali et al., 2009).
The dimension of disruptiveness refers to the extent to which the condition or behaviour can hinder interpersonal interaction
and communication. This is of particular relevance to gambling, which requires the investment of time away from other activities
and has been identified as being a fundamental cause of harm experienced by family and friends of those who experience problems
with gambling (Darbyshire, Oster, & Carrig, 2001; Dickson-Swift, James, & Kippen, 2005; Dowling, Smith, & Thomas, 2009; Ferland et al., 2008; Gaudia, 1987; Lesieur & Rothschild, 1989; McComb, Lee, & Sprenkle, 2009; Wurtzburg & Tan, 2011).
Aesthetic qualities reflect the extent to which the person with the condition or behaviour becomes less attractive or more
repellent as a function of that condition or behaviour. For example, physical attributes associated with obesity may lead
to perceptions of laziness, poor hygiene, and unattractiveness (Lillis et al., 2010), whereas stigma associated with homelessness is grounded heavily in the aesthetic dimension because of difficulties involved
in accessing the resources to attend to cleaning and grooming (Phelan, Link, Moore, & Stueve, 1997). In relation to gambling stigma, it has been postulated that the aesthetic dimension may centre more on character (perceptions
of greed, laziness, or irresponsibility) than on physical appearance.
The dimension of origin reflects perceptions of the circumstances under which the condition or behaviour originated, including
attributions of responsibility for the condition. Research has found that attributions of individual responsibility are often
associated with stigma for particular conditions (Weiner, Perry, & Magnusson, 1988) such as HIV (Kalichman et al., 2009; Rutledge et al., 2011) and lung cancer (Cataldo et al., 2011), as well as with behaviourally based stigmas associated with alcoholism (Peluso & Blay, 2008) and abortion (Kumar et al., 2009). This dimension has a strong influence on internalisation of responsibility and can be a barrier to both treatment seeking
and offering support (Derlega et al., 2010; Horch, 2011). The attribution of the origin of the behaviour is highly pertinent to stigma associated with gambling. Origin in relation
to gambling relates to how the gambling behaviour started and progressed, as well as the degree to which the responsibility
for gambling problems can be attributed to individual factors (e.g., weakness of character), or situational factors (e.g.,
exposure to negative role models, the need to escape stressful life events). Attribution theory suggests that when an individual’s
condition or behaviour is considered to be under the individual’s control, or the individual is responsible, others are more
likely to withhold help and avoid the person (Corrigan, Markowitz, Watson, Rowan, & Kubiak, 2003; Weiner et al., 1988). These behavioural responses are related to the feelings of anger towards the affected individual. Conversely, if the condition
is considered to be due to situational rather than individual factors, then there may be feelings of pity towards the person,
which can result in helping behaviours (Corrigan, River, et al., 2001).
Peril reflects the perceived likelihood, imminence, or severity of danger to others. Danger to others is commonly associated
with incarceration (LeBel, 2012), mental illness (Björkman et al., 2007), alcoholism, and substance abuse (Peluso & Blay, 2008; Room, 2005; Schomerus et al., 2011). Although perceived risk or danger in relation to violence or physical harm may not be of relevance to gambling (Afifi, Brownridge, MacMillan, & Sareen, 2010), stigma associated with gambling behaviours related to the dimension of peril may be reflected by assumptions of criminal
behaviour (e.g., theft), financial risk, the impact on the family’s well-being, or dishonesty.
We assessed stigma associated with a range of conditions and behaviours in other fields of research in terms of its compatibility
with E. E. Jones et al.’s (1984) framework. The fields (or conditions) considered for inclusion were mental health, drugs
and substance abuse, HIV, incarceration, homelessness, chronic diseases, obesity, abortion, and suicide.
Of the fields examined, the stigma associated with mental health, alcohol, and substance abuse were seen to be most readily
comparable to gambling-related stigma on all six dimensions of the framework (concealability, course, disruptiveness, aesthetic,
origin, and peril). Their relevance to the current study was also considered in terms of the existing conceptualisation of
PG as a mental illness that can be diagnosed in accordance with the Diagnostic and Statistical Manual of Mental Disorders (5th ed.; American Psychiatric Association, 2013), or as an addictive behaviour.
Problem gambling shares a number of common characteristics with alcohol and substance abuse that are of relevance to the experience
of stigma associated with the condition. People experiencing these conditions commonly have high rates of co-morbidities and
co-stigmas (Corrigan et al., 2005; Poon, Saewyc, & Chen, 2011; Raley, 2012) complex causal relationships for the condition(s) (Crawford, Rudolph, Jones, & Fuller, 2012; Room, 2005), often present to health services for other issues (Aviram, 2006), cultural differences (Gibbs et al., 2011), and differing levels of stigma, depending on the type of product consumed (Crawford et al., 2012; Palamar, Kiang, & Halkitis, 2012). Like gambling, alcohol and substance abuse are also considered adaptive disorders, with stigma affecting issues such as
treatment seeking (Fortney et al., 2004; Gibbs et al., 2011), relapse (Harris & McElrath, 2012), and poorer health outcomes (Ahern, Stuber, & Galea, 2007; Anitha, 2007; R. Gray, 2010; Smith et al., 2010). Emerging areas of common relevance also exist in terms of increased accessibility and availability, as well as influence
on youth (Aviram, 2006; Palamar et al., 2012). Further similarities exist in terms of attribution of responsibility, in which the person with the addiction is portrayed
or viewed as personally responsible for the condition and viewed more unfavourably than those with other stigmatising conditions
(Corrigan, Kuwabara, & O'Shaughnessy, 2009; Palamar, 2010; Raley, 2012). Work already undertaken on developing scales to measure stigma related to alcohol and substance abuse also informed the
present study in terms of providing methodological guidance on managing the differences between the products being consumed,
cultural differences, and even the stigmatisation of treatment facilities.
To inform the development of the scale, we narrowed the literature review to identify existing measurement tools in the relevant
conditions of stigma. Searches were undertaken in both psychology and health databases by using search terms that included
alternate names of the stigmatised conditions or behaviours and the terms “stigma,” “stigma AND scale,” “scale AND development,”
and “stigma AND measurement.” Additional studies were identified by using a snowballing method, and grey literature was searched
by using Google Scholar. Only studies that were written or translated into English were included.
From an initial scan of the title and abstract, 90 papers were identified as being of potential relevance, of which 64 included
a stigma measurement tool. This list was further reduced to 27 papers of relevance with 15 scales identified. Exclusion criteria
consisted of the scale being misaligned with the conceptual framework or including items that were not easily adapted to describe
gambling or PG behaviours.
The 15 scales were then considered against the following inclusion criteria: the scale was readily available, it mapped onto
multiple dimensions of the conceptual framework that had been adopted, it had some or all psychometric properties published
in the same or in a separate article, and it had been used in at least two other studies. If a scale was found to have items
that were easily transferable to the gambling context and had unique properties not used by other scales, it was also considered
for inclusion. From the group of 15 scales, eight met the inclusion criteria (see Appendix A).
Bogardus’ Social Distance Scale was also considered for inclusion, in addition to modified versions of it (Butler & Gillis, 2011; Feldman & Crandall, 2007; Horch, 2011; Norman, Windell, & Manchanda, 2012); however, the scales already chosen for the present study included sufficient items to capture measures of social distance.
Examples of these items include “Most people would be willing to accept a former mental patient as a close friend” (Link, 1987) and “I do not want to live next door to another depressed person” (Kanter, Rusch, & Brondino, 2008).
Over 150 items from the eight identified scales were mapped against the framework’s six dimensions and also categorised as
perceived or self-stigma. The categorisation of the items against the framework was then validated by a sorting task undertaken
by a group of psychologists and post-graduate students. The results of the task were used to refine the alignment of the dimensions
with the framework and to reduce the number of items where there was substantial disagreement. A further reduction in items
was achieved by removing items based on repetition, relevance to the dimension, and practicality. This resulted in a final
pool of 36 items that were relevant to the perceived stigma of gambling and a further 18 items that were relevant to the experienced
(self) stigma of gambling. The final item pools in the perceived and experienced stigma scales were then validated in a large
population sample.
A total of 1,370 Australian adults (50.6% female) participated in the Australian Health and Social Sciences (AHSS) survey
administered by the Population Research Laboratory at Central Queensland University. The AHSS survey comprises a panel of
Australian adults randomly recruited from each state and territory via computer-assisted telephone interviewing to be part
of a longitudinal study panel. Panel members provide basic demographic information and sufficient background information to
be screened for more specific subsamples and are invited to take part in regular AHSS surveys throughout the year. At the
commencement of the current study, there were 3,165 AHSS panel members (response rate 44.96%). Participants ranged in age
between 19 and 92 years (M = 58.89, SD = 12.68). A further 53 respondents logged onto the survey but exited prior to completion and have been excluded from this
analysis.
Gambling Perceived Stigma Scale (GPSS). The GPSS consisted of 36 items adapted from existing stigma scales, as outlined in previous sections, with six items assessing
each of the six dimensions of stigma: concealability, course, disruptiveness, aesthetics, origin, and peril (Barney et al., 2010; E. E. Jones et al., 1984). Within each dimension, three items measured perceived stigma associated with recreational gamblers and the remaining three
items were targeted towards stigma associated with those experiencing gambling problems (18 total items each). An alternate
form was also constructed in which the target of the probes (recreational/problem gamblers) was reversed. Each item was measured
on a scale ranging from 1 (strongly disagree) to 4 (strongly agree), with higher scores indicating greater endorsement of stigmatised views. Items were pre-tested by the researchers and assigned
to the dimensions of stigma on the basis of a sorting task performed by staff members and post-graduate students (not reported
here).
Gambling Experienced Stigma Scale (GESS). The GESS consisted of 18 items measuring respondents’ own experiences of stigma, with three items assessing each of the six
dimensions of stigma (E. E. Jones et al., 1984). Scoring of items was identical to that of the GPSS, although no alternate form was used.
Consumption Screen for Problem Gambling (CSPG). The CSPG is a three-item measure of gambling consumption rather than harm (Rockloff, 2012). Scores range from 0 to 13, with scores of 4 or more defined as the cut-off point for identifying individuals likely to
be experiencing gambling problems. The scale is high in internal consistency (Cronbach’s α =.93), with corrected item-total
correlations for the three CSPG questions of .83, .87, and .94.
Problem Gambling Severity Index (PGSI). The PGSI is a nine-item measure of PG risk from the CPGI (Ferris & Wynne, 2001). The scale is intended for use within a general population (rather than as a clinical tool), with items measured on a 4-point
scale ranging from 0 (never) to 3 (almost always). PGSI scores range from 0 to 27, with scores of 8 or more reflecting high risk of PG. Reliability of the PGSI has been reported
as adequate in terms of both internal consistency (Cronbach’s α =.84) and test-retest reliability (r =.78).
Attitudes Towards Gambling Scale (ATGS; Orford, Griffiths, Wardle, Sproston, & Erens, 2009). The ATGS consists of 14 statements, each expressing an attitude towards gambling, with five response options ranging from
strongly agree to strongly disagree. Items are independent of specific policy issues or forms of gambling (e.g., wagering
vs. electronic gaming machines). The scale produces a score ranging between 14 and 70; a score of 42 indicates an approximately
neutral attitude, scores below 42 indicate progressively negative attitudes, and scores higher than 42 are increasingly favourable.
The scale is reported to be high in internal reliability, Cronbach’s α =.88, with item-total correlations ranging from .43
to .64 (Donaldson et al., 2015; Orford et al., 2009).
Demographics. Recorded demographic items included age, sex, marital status, country of birth, identified nationality, state of residence,
education, employment status, personal and family income, and health problems.
The online survey was administered with SSI Web V7 by Sawtooth Software. Respondents first completed the 18 recreational gambling
(RG) items of the GPSS, followed by the 18 PG items. Randomisation features in SSI Web were used to allocate respondents to
alternate forms of the GPSS, as described in the previous section. A total of 682 respondents completed Version 1 of the survey,
and a 688 completed Version 2. Those who indicated having gambled during the past 12 months (not including lotteries, scratch
tickets, or raffles) then completed the 18 items of the GESS, followed by the CSPG, the PGSI, the ATGS, and demographic items.
Participants who indicated not having gambled during the previous 12 months were directed to the ATGS and demographic items,
but did not complete the GESS, CSPG, or PGSI.
A number of approaches for determining factor structure exist (Revelle, 2015; Revelle & Rocklin, 1979; Velicer, 1976). Unfortunately, mathematical criteria for deciding which is optimal do not exist, and each method often gives different
results. This was true in the present analysis, in which exploratory factory analysis (EFA) using the Very Simple Structure
(VSS) Complexity 1 metric suggested that one factor be retained, the VSS Complexity 2 metric suggested two, Velicer’s Minimum
Average Partial test indicated three, and the Bayesian information criterion suggested eight. The eigenvalue distribution
(scree plot), considered with respect to eigenvalues generated from random permutations of the data (parallel analysis) showed
two clear factors and a marginal third factor, along with a number of factors only marginally above the random threshold.
From this result, we tended towards the interpretation that the data suggested a complex and potentially hierarchical structure,
and thus an iterative approach of considering several factor analytic solutions based on interpretability should be followed.
We therefore examined the pattern matrix for various numbers of extracted factors. However, although factor structure was
apparent, items within data-driven factors did not usually agree with the proposed six dimensions, and no solution stood out
as markedly more interpretable than others.
An EFA-oriented analysis suggested that there was meaningful covariance structure in the stigma items. However, the structures
identified did not necessarily correspond with the hypothesised dimensions, and some items clearly performed poorly. Therefore,
we put aside the criteria of identifying a model in the covariance cluster that matched the hypothesised clusters and focused
instead on identifying coherent item clusters, without regard to the original intent of the item. Accordingly, we adopted
an approach to scale development called ICLUST, which iteratively combines items based on maximising both coefficient alpha
(reliability) and coefficient beta (homogeneity). Although not as widely used as EFA, ICLUST has features that can make complex
scale development problems far more tractable (Cooksey & Soutar, 2006).
Using this procedure, we identified two groups of items with local maxima of both beta and alpha (Table 1). The first group appeared to be centred on a negative judgement of the personal (psychological) deficits of the gambler
and might be labelled “Contempt.” On the basis of the dual subset method for calculating the covariance, this group possessed
good properties of alpha (=.89) and beta (=.86). The second group, concerned with avoidance and distrust, might be labelled
“Ostracism.” This group possessed good properties of alpha (=.87) and beta (=.82). Items within these two groups were retained
and analysed by using polychoric EFA. In sum, the initial pool of 36 items was reduced to 14 items by using the bottom-up
ICLUST item clustering procedure. Although the procedure was entirely based on optimising psychometric criteria, subsequent
inspection of the items corresponding to item subsets with the best psychometric properties also appeared to show good face
validity regarding two stigma-related constructs.
As Table 1 shows, the restricted set of 14 items has a clear two-dimensional factor structure, with good face validity for all items
except one: “Most people think that gamblers tend to be irresponsible.” This item, nominally part of the Ostracism cluster,
has poor face validity for this construct. It is also the only item that shows a split loading between the two factors. With
its removal, all items in both constructs have high face validity. With this item removed (see Table 2), an EFA on the remaining set of items showed strong psychometric properties, with strong homogeneous loadings of items on
factors and a low root mean square residual (RMSR) of 0.04. The fit, based on off-diagonal values, is 0.99, and the correlation
of scores with factors is .95 and .94 for Contempt and Ostracism, respectively. However, these measures should be understood
to be indicative only, as they are subject to positive bias because of being applied post hoc to the same dataset used to
determine the item subsets. There is a moderately strong correlation of .65 between the two factors, which strongly suggests
that a global stigma score is also meaningful. Accordingly, we proceeded to work with this subset of items, and this latent
factor structure, for subsequent analyses.
The previous analyses were exploratory and directed at establishing dimensionality and obtaining and verifying items for subdimensions
of stigma. It was therefore necessary to use heuristic techniques and algorithms for working with the covariance matrix, defining
non-parametric measures of association, accounting for variance due to PG versus RG, and selecting items (ICLUST). Having
determined a candidate optimal solution, the next step was to evaluate this solution through a full parametric model. The
ideal model should treat the ordinal Likert response parametrically while simultaneously estimating an effect for whether
the subject of the item is PG or RG. Modern structural equation modelling (SEM), using ordinal logistic functions for the
Likert measures, provides a flexible framework for implementing such a model. Using a diagonally weighted least squares estimator,
we were able to define what amounts to an item response theoretic (IRT) graded response model for each of the Likert scale
items, assuming two correlated latent factors of Ostracism and Contempt. This model assumes an ordered logit regression model
potentially incorporating a unique slope and a set of three intercepts (corresponding to boundaries between each Likert response
category) for each response. Additionally, a beta coefficient capturing the effect of the item target (RG/PG) may be incorporated
as a predictor of each item individually, or constrained to be equal for one or both latent factors. Finally, item factor
loadings may be free to vary, accommodating the heterogeneity of items. Alternatively, they may be fixed to be constant, which
assumes homogeneity of item discrimination (i.e., per a Rasch analysis). If this assumption holds, it has strong positive
implications in terms of yielding a scale that is designed to be summed across items. Analyses were conducted by using the
R statistical programming environment (R Core Team, 2013), and the lavaan (for ordinal SEM), ltm (IRT), and psych (EFA and other psychometric routines) packages.
Table 3 summarises the beta coefficients and variances of a SEM model with differential item factor loadings, differential coefficients
for the effect of RG/PG, and variable item thresholds. The model was a good fit to the data, with standardised root mean square
residual (SRMR) = .039, root mean square error of approximation (RMSEA) = .055, and comparative fit index (CFI) = .993. The
item factor loadings are homogeneous at about 1, which reflects the criteria upon which the items were selected. For the most
part, the effect of RG/PG was also relatively homogeneous across items, except for one: “Most people think gamblers are greedy.”
That is, although attitudes towards problem gamblers were generally uniformly more negative than those towards recreational
gamblers, respondents did not feel that problem gamblers were greedier than recreational gamblers. The response level thresholds
for the items varied somewhat, suggesting that, to some degree, the items probed differential degrees of stigma. Correlation
between the latent factors with this framework was .328, slightly less than in the prior analysis.
The results from the initial SEM model suggested a simpler IRT model was plausible, in which item factor loadings were constrained
to be homogeneous and a single beta coefficient was specified for the effect of the RG/PG item target, with the exception
of the “greedy” item, in which the effect of RG/PG was assumed to be zero. The imposition of these assumptions led to a significant
decrease in fit. However, more meaningful fit measures deteriorated only moderately: SRMR = .071, RMSEA = .094, and CFI= .971.
Over 50% of variance in items in both scales was explained by the latent scores in the more constrained model. The global
beta coefficient for RG/PG was 0.344, which may be interpreted as an odds ratio in much the same way as binary logistic regression.
For any division of the categories of Likert item responses, the odds of making a higher response were 1.41 times greater
than a lower response if the target of the probe was PG, rather than RG. Given the Likert response categories, this might
be characterised as a moderately large effect, signifying significantly greater perceived stigma towards problem gamblers
than recreational gamblers.
From these analyses, we concluded that the two scales had satisfactory psychometric properties and were suitable for summation
and further analysis as aggregate scales. However, from the merely moderate correlation and the conceptual differences between
the two factors, one could argue as to whether it is meaningful to combine them in a single global stigma scale. Nevertheless,
for the combined scale, Cronbach’s alpha was .87, and worst split-half reliability (beta) was .67. The discrepancy between
these coefficients reflects the bi-dimensionality of the derived scale. The high Cronbach’s alpha indicates that the global
stigma scale is a reliable instrument. Table 4 summarises the item statistics and item reliability metrics for the combined scale. Each item had a satisfactory and similar
correlation with the total scale. In Table 4, the scale statistics if the item was removed also show that no clearly underperforming items exist with respect to the total
scale. However, it is likely that a briefer version of the scale could be generated by successively dropping items until the
reliability coefficient dropped markedly. Table 5 summarises the base response frequencies for each of the items in the final scale. It illustrates the variation response
thresholds for the scale items, with some items reflecting lower levels of the attitudinal dimension and others reflecting
higher levels.
Item information curves were generated for each of the scales, confirming the numerical results that indicated only moderate
variability in the location parameter information for items within scales. That is, there tended to be no items that provided
information only at the extreme end of the latent response; all items tended to provide information throughout the typical
range of variation for the response.
Initial development of the GESS. The goal was to reduce the 18 candidate questions into a limited set of items that described one or more dimensions of stigma
experienced in relation to one’s own gambling. We followed a similar series of steps to refine the GESS regarding one’s own
experience related to gambling stigma. The task was substantially simplified by the fact that there were no complexities with
respect to whether RG versus PG was the target. However, fewer data were available to test the scale because the information
available for psychometric development was limited to those who did gamble and indicated a positive degree of own-gambling
stigma. A total of 403 cases fulfilled these criteria. Of the Likert scale responses in the 403 × 18 item responses, 63% were
the minimum value, which gives an indication of the low means and positive skew observed for the items. The 403 person subsample
included 306 recreational, 48 low-risk, 37 medium-risk, and 12 problem gamblers. The high preponderance of minimum responses
can be expected to lead to a reduction in the available information to perform scale development. We conducted analyses that
handled the skewed/ordinal data distribution by using polychoric correlations; nevertheless, the reduction of effective power
due to positive skew should be kept in mind.
A parallel analysis suggested that there were five potential factors, but a more reasonable interpretation was that the data
were strongly unidimensional, with a possible secondary factor. Use of the ICLUST algorithm identified a number of poorly
performing items and two potential clusters of reliable items. However, we note that the combination of these two clusters
reduces the coefficient beta only slightly, which tends to argue for a one-cluster (one-dimensional) solution. Accordingly,
we eliminated the non-performing items and ran a polychoric factor analysis by using items from the two tentative clusters.
The results of the EFA are shown in Table 6. All items load strongly on a single global Experienced-Stigma factor. The model is an extremely good fit to the data, with
an RMSR of 0.01, Tucker-Lewis Index of .922, and multiple R2 of .98. However, keeping the relative lack of information in the available dataset in mind, these results should be treated
with caution. It is interesting to note that each of the items that load on the second oblique factor is related to social
judgements or interactions with others. Our conclusion, therefore, is that experienced stigma is primarily measurable as a
unidimensional construct. In addition, a briefer version of the self-stigma scale will probably perform almost as well, in
terms of reliability, as the larger set of items provided in Table 6. Finally, four items appear to specifically tap a form of “felt social stigma,” which is nevertheless highly related to the
global self-stigma construct. This raises the further option of selecting a scale that is solely based on “introspective stigma,”
with no social element, by avoiding the inclusion of these items. It must be emphasised that our conclusions regarding the
psychometric properties of the self-stigma scale remain tentative because of the data limitations of the available sample.
Future development needs to rely on either a much larger general population study, or be targeted towards heavy or problematic
gamblers.
Correlation and regressions using derived scales. To finalise the evaluation of the derived scales, we considered their relationships with other variables, including demographics,
gambling activity, and problem indicators, as well as general attitudes towards gambling. Table 7 summarises the bivariate correlations between the variables for the full sample, excluding experienced stigma. Given that
felt stigma towards one’s own gambling is relevant only for those who gamble, we also provide Table 8, which computes the correlations only for those participants who reported having gambled in the previous 12 months.
Table 9 summarises a multiple regression that predicts the mean Contempt and Ostracism scores by using all available variables. Those
who gambled and those who gambled more (CSPG) had less contempt for (problem) gamblers. Although it falls just short of the.05
significance threshold, it is of theoretical importance that PGSI scores were positively related to contempt when we controlled
for gambling activity. As found previously, attitudes were more negative towards problem gamblers than they were towards recreational
gamblers.
Table 9 also shows a similar regression analysis for the Ostracism subscale. Older people and females tended to score more highly
on this measure. Once again, those who did not gamble tended to have lower scores, and attitudes were more positive towards
recreational than they were towards problem gamblers. Regression analysis of the Experienced Stigma scale was slightly more
complicated because of the severe positive skew in the data. Therefore, average experienced stigma scores were rounded to
the nearest Likert response [1-4] and analysed by using ordinal logistic regression. The results are summarised in Table 10. The results show that, among gamblers, PGSI scores were positively related to experienced stigma, whereas CSPG scores were
negatively related to experienced stigma. Further, age but not gender was negatively related to experienced stigma. The opposite
effects of PGSI and CSPG must be interpreted with reference to the fact that these variables are strongly correlated. The
correct interpretation is that those gamblers who report gambling more heavily, without admitting to gambling problems, tend
to have fewer experiences of stigma.
The present study, to our knowledge, is the first to undertake the construction and validation of both perceived and experienced
stigma scales specific to gambling. The clear delineation between experienced and perceived stigma was evident during analysis.
Consequently, the GPSS and the GESS were validated independently. Both scales indicated strong psychometric properties, although
further validation with a larger sample of people who gamble heavily or experience problems with gambling is recommended for
the GESS. Analysis of the GPSS indicated a strong two-factor model of perceived stigma with dimensions of Contempt and Ostracism,
the items mapping onto each dimension having strong face validity. Moderate correlations suggest that the use of these subscales
may be more meaningful than a global Perceived Stigma scale. Analysis of the GESS suggested a single unidimensional Experienced
Stigma scale and both scales discriminate well between stigma held towards RG and PG targets. The GPSS and GESS are presented
as Appendices B and C, respectively.
Although analysis of the factor structure did not support the six-dimension stigma framework adopted from E. E. Jones et al. (1984), the identified dimensions of Contempt and Ostracism align closely with the Jones framework, particularly in the areas of
peril and aesthetics. Of importance is that these dimensions are also consistent with the literature that examines stigma
by using measures such as desire for social distance (e.g., Angermeyer & Matschinger, 2003). Thus, although a six-dimension model of stigma does not appear to be the most efficient framework within which to assess
gambling-related stigma, a theoretical examination derived from this foundation is relevant to the understanding of the origin
of gambling-related stigma.
The useful delineation of experienced and perceived stigma offers a means to approach and address the potential impact of
stigma in the lives of those experiencing gambling problems. Although stigma is known to be linked with reduced likelihood
of accessing treatment, little is known about how stigma in RG and PG differentially affects treatment seeking. The scales
reported here provide the methods and tools to address this issue. In addition, the scales provide practitioners, health care
workers, treatment providers, and policy makers with tools that may usefully inform awareness and understanding of both experienced
and perceived stigma by those who gamble. The generalisability of the perceived and experienced stigma scales will depend
on their successful dissemination and use in the community, as well as on the ability of researchers and practitioners to
increase awareness of the processes of stigma involved in gambling.
Although the psychometric properties of the Experienced Stigma scale suggest a strong unidimensional global scale, it is important
to acknowledge that only a limited proportion of the sample self-identified as regular or recent gamblers and thus caution
should be used in interpreting the results. Further development of the GESS should seek to include a larger population sample
or purposeful sampling of people with high levels of consumption of gambling products or who experience problems with gambling.
It is likely that the scale may be further reduced with additional validation.
In addition, the finding of negative attitudes to gambling and self-stigma experienced among those participants who gamble
should be investigated further. Although this finding is consistent with previous studies (Donaldson et al., 2015; Orford et al., 2009; Salonen et al., 2014), the paradoxical relationship between observed attitudes towards gambling and engagement in gambling activities remains
to be comprehensively explored. This relationship is important in understanding the nature and origin of this stigma, as well
as the potential associated harm, and suggests that beyond any self-recrimination due to the over-investment of time or money
in gambling, judgements are made about the nature of the activity compared with other recreational pursuits.
These scales offer utility in terms of the measurement of stigma related to gambling and its impact as a potential barrier
to treatment for those who experience gambling problems. In addition, the scales allow assessment of the impact of stigma
on the conduct of research into gambling, as well as measurement of the effectiveness of efforts to reduce gambling-related
stigma. The findings of this study provide a broad and rigorous platform on which to base future scale validation and application.
We are interested in your thoughts about people who gamble. For each of the following statements, please consider how you
think people who gamble are generally perceived by others.
Important: When you think about gambling DO NOT include lottery tickets, instant scratch tickets or raffles, but DO include
all other types of gambling such as poker machines, card games, racing, sports betting, day trading, bingo and casino games.
[For each item, substitute Recreational / Problem gambling target as required] Strongly Disagree (1) Somewhat Disagree (2) Somewhat Agree (3) Strongly Disagree (4) Contempt Subscale 1. Most people think [gamblers / problem gamblers] are liars 2. Once they know a person is a [gambler / problem gambler], most people will take his or her opinion less seriously 3. Most people think that [gamblers / problem gamblers] tend to be unreliable 4. Most people think that [gamblers / problem gamblers] are unable to handle responsibility 5. Most people think that [gamblers / problem gamblers] are lazy 6. Most people think that [gamblers / problem gamblers] are greedy 7. Most people believe that [people who gamble / problem gamblers] have no selfcontrol Ostracism Subscale 8. Many people would be uncomfortable communicating with a [gambler / problem gambler] 9. Most people think less of a [person who gambles / problem gambler] 10. Most people would not hire a [gambler / problem gambler] to take care of their children 11. Most people would be suspicious of a person if they knew they were a [gambler / problem gambler] 12. Most people would not want to enter into a committed relationship with someone they knew [gambled / had a gambling problem] 13. Many people would avoid a person who [gambles / had a gambling problem] We are interested in your thoughts about your own gambling experiences. Please indicate how much you agree with each of the
following statements. Important: When you think about gambling DO NOT include lottery tickets, instant scratch tickets or
raffles, but DO include all other types of gambling such as poker machines, card games, racing, sports betting, day trading,
bingo and casino games.
Strongly Disagree (1) Somewhat Disagree (2) Somewhat Agree (3) Strongly Disagree (4) 1. I feel the need to hide my gambling from my friends 2. I sometimes have the thought that I’ve screwed up my life by gambling 3. Most people would always suspect that I’d returned to gambling, even if I didn’t gamble anymore 4. People have insulted me because of my gambling 5. I have the thought that I should be ashamed of myself for my gambling 6. People can tell that I am a gambler by the way I look 7. Others think I am not worth the investment of time and resources because I am a gambler 8. I sometimes have the thought that I deserve the bad things that have happened to me in life because I gamble 9. I feel the stress in my life is what causes me to gamble 10. Others view me as morally weak because I am a gambler 11. I avoid situations where another person might have to depend on me 12. I don’t think I can be trusted because I gamble 13. Once they know I’m a gambler, most people will take my opinion less seriously Standardised Loadings (Pattern Matrix) Based Upon the Correlation Matrix for EFA on the GPSS Using All 14 Items Standardised Loadings (Pattern Matrix) Based Upon the Correlation Matrix for EFA on the GPSS Using 13 Items Beta Coefficients and Variances of SEM of GPSS Items: Item Factor Loadings, Differential Coefficients for the Effect of RG/PG,
and Variable Item Thresholds
Bivariate Correlations Between Each of the Aggregated Variables for the Full Sample (Excluding GESS) Bivariate Correlations Between Each of the Aggregated Variables for the Full Sample (Including Only Participants Who Gamble) Multiple Regression Predicting the Mean GPSS Contempt and Ostracism Subscale Scores Using All Available Variables Copyright © 2021 | Centre for Addiction and Mental Health
Journal Information
Journal ID (publisher-id): jgi
ISSN: 1910-7595
Publisher: Centre for Addiction and Mental Health
Article Information
The Centre for Addiction and Mental Health
Received Day: 19 Month: 1 Year: 2015
Accepted Day: 20 Month: 5 Year: 2015
Publication date: November 2015
First Page: 163 Last Page: 200
Publisher Id: jgi.2015.31.8
DOI: 10.4309/jgi.2015.31.8
Validation of the Gambling Perceived Stigma Scale (GPSS) and the Gambling Experienced Stigma Scale (GESS)
1 School of Human, Health and Social Sciences., Central Queensland University, Bundaberg, Queensland, Australia
*******
This article was peer reviewed. All URLs were available at the time of submission.
For correspondence: Erika Langham, M.Pop.Stud., Central Queensland University, School of Human, Health
and Social Sciences, Locked Bag 333, Bundaberg, Queensland, 4670;, Website: www.cqu.edu.au, ; Email address: e-mail: e.langham@cqu.edu.au
Competing interests: None declared.
Ethics approval: This project was approved by Central Queensland University’s Human Research Ethics Committee on March 26,
2014 (protocol # H1308-151)
Acknowledgements: This study was supported by the Victorian Responsible Gambling Foundation.
Abstract
Abstract
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Tables
Article Categories:
Keywords: Gambling, stigma, scale, scale development, enacted stigma, perceived stigma, problem gambling.
Related Article(s):
Editor-in-chief: Nigel E. Turner, Ph.D.
Managing Editor: Vivien Rekkas, Ph.D. (contact)
Résumé
Introduction
Defining and Conceptualising Stigma
Stigma and Gambling
Conceptual Framework
Compatibility of Other Fields of Stigma Research
Method
Identification of Existing Stigma Scales
Item Selection
Participants
Materials
Procedure
Results and Discussion
Gambling Perceived Stigma Scale
Identifying Coherent Dimensions of Stigma
Item Response Theoretic Modelling of the Two-Factor Solution
Gambling Experienced Stigma Scale (GESS)
General Discussion
Future Research Issues
Conclusions
Appendix A
Appendix B
Gambling Perceived Stigma Scale (GPSS)
Appendix C
Gambling Experienced Stigma Scale (GESS)
Table 1
Table 2
Table 3
Table 7
Table 8
Table 9